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LOTRO General Discussion Discuss the features of The Lord of the Rings Online game.

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Old 07-11-2007, 07:26 AM
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Mounts of LotR:O - And how they could be better

This is something I posted on www.mmorpg.com LotR:O forums but I'll be posting it on the official forums soon. If anyone would like to add any ideas/suggestions feel free!


Limited only to horses, this is kind of a disadvantage to other fantasy titles which could use whatever they want for mounts. Now, I do love horses and all, but if you're going to limit it, let's make the feature a little better. Here are some suggestions I was thinking:

HORSE NAMING : Just like with pets, let us name our horse.

HORSE ANIMATIONS : Emotes to perform while on a horse or for the horse to perform. For instance the classic 'Zorro' or 'Lone Ranger' move where the horse stands on it's hind legs. It's easy to think of many like this to make the horse feel more 'alive' and feel like something other than a 'vehicle'.

HORSE AUTORUN : It's nice to have my own horse but the great thing about stables is that you choose where you want to go, and it can do it by itself. It would be great if once you have your own horse, you could open a list of stables you know, and the horse will path there by itself giving you time to go get a drink or just sit back and enjoy the scenery.. whatever.

HORSE STRIDE : Have you hit the INSERT key while on horseback? Just looks wrong... a proper hosre stride for walking would be nice...

HORSE ARMOR : More on this below...



TYPES OF HORSES: Below are a list of types of horses I thought should be in the game, each different for their own abilities such as speed, durability and armor that can be equipped.

Common Horse - What's currently available. Cost: 4g222s. Slow and fairly weak, disappearing after about 3 hits max. Should be able to wear LIGHT to MEDIUM horse armor.

Swift Horse - A light horse which is faster than Common Horses. Cost: 5g? Should be able to wear only Light Horse Armor.

Sturdy Horse - A tough horse which can take more damage [5-6 hits?] but is only as fast as a Common Horse. Cost 5g? Should be able to wear LIGHT, MEDIUM and HEAVY Horse Armor.

War Horse - Trained for battle, they are swift, AND sturdy. Cost: 10g? Should be able to wear all horse armor, is as fast as a swift horse and tough as a sturdy horse.



NOW, if the devs would also make a slot for MOUNT equip in the CHARACTER screen [Which I think they should do for instruments so people don't have to take off their bow/squire armor when they want to play music], you could actually own several different horses for various purposes or go big and get yourself a War Horse.



Keep in mind, I did this during a bus ride to work because I was bored but thought it would make something that's kind of boring at the moment a little deeper and add to 'customization'. The ability to choose more colors of horses would be nice too!
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Old 07-11-2007, 08:13 AM
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The limit to just horses is just sticking within the IP. All they had in Tolkien's tales were horses. They did work in allowing Dwarves to ride 'em...then again, all hobbits swim too. While there's limited changes to IPs for every game that uses one, it's generally extremely limited, since the IP controls the content.
Horse naming would be cool. Not to hard, just another piece to add to the database.
Horse Animations, possible, but I wouldn't be betting on it. Main reason is boning the models and working out the animations. Usually when you are mounted your character becomes a fixture to the mount. In LOTRO it looks like it's at the ankle/shin area, so they can get the body movement and bounce going as you ride. To add in animations for this is different then just for the characters themselves, since then you have to add in all the points of contact so it remains one model. This being the main reason we don't see much in the way of mounted combat in MMOs.
Horse Autorun, I would also doubt we'll see. Simply because mob attacks can dismount you. The horse AI will use the fastest path to the target stable, and would follow the same pathing routes they have laid in for mobs. So it could run into mobs as easy as heading straight into a lake and dismounting you. Most MMOs feel this is a working as intended to have you drive the horse, the perk comes from you can choose a faster route by going overland and not following an intended path. If you want to be AFK for the ride, you pay the price at the stable. It's commonplace in MMOs.
Horse walking animation fix would be something that would most likely come about if talked about enough. High on the list, probably not. Even though it seems a simple fix, it's a few hours pay to an animator...which can be pretty pricey. If enough said it was taking from the imersion in the game, I'm sure they'd pay the price to make folks happy.
Mount armor and various mounts I can assure will not be in unless they address the issue of mounts for MPs in the same fashion. As it stands now, player on a mount already has a armor bonus coming in and even if the MP takes it down, they have wasted power to fight a FREEP at full power. Plus a player can make distance and pop their mount to escape. So, basically, after the code in MP mounts, then they could look into this. Will they, I don't know. Could be the IP told them no MP mounts since Wargs are playable.
Oh and you can hotkey your mount, no need for slots Plus you can hotkey your instruments, as well as all the other slotable items to change them on the fly. I use this with those items as well as weapons, armor, and items so I can change my stats on the fly dependant on situation. They have 5 UI quickbars built in. "Ctrl + \" will open the window to place them, you turn them on in the options.
So basically it all boils down to balance issues and costs. Mostly I would imagine costs, since addressing issues of balance means spending money. Then it's the whole return on investment. Would these changes bring in more profit.
And this is only tip of the iceburg, since you also have processing footprint and lag. More skins varients to load means more work on the processor, and armor on the horses and varied horses and armor means more poly count, which equals less framerate.
Good concepts, good ideas all of them. But in the math of the MMO business world, I dunno. Who know's what the future holds.
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Old 07-11-2007, 09:16 AM
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a horse bartender would be hella cool!

i like ur ideas
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Old 07-11-2007, 05:18 PM
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Cool

Thanks hehe I liked them too. I posted it here because people over at mmorpg.com were telling me to post to the official... which I still have to get around to... but it looks like horses are being somewhat upgraded as is. Too bad I JUST bought my horse
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Old 07-12-2007, 11:55 AM
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Great ideas! I agree that they'd all be super awesome while still sticking to the lore.
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